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DoOver physics and rationale?

fohjoffs ๐Ÿšซ

This is about the most close I will ever get to having an existentialist crisis. Some DOs I can tolerate. Most are unrealistic and uncharacteristic per the nature of the human animal. I have found only one DO that attempts to explain the physics of the time reversal (and was appropriate in that the MC was a physicist), and that it affected the different parallels differently. And I know of one novel that used the "closed time-like curves" models, popular in the 90s, but the writer failed to explain the resultant paradoxes.

Ignoring the Star Trek stuff, and the published DOs in S/F novels, pure time-travel stories all fail to address entropy, positional issues (space-time simultaneity), paradoxes, and energy requirements.

Where physics is not an issue, due to the spiritual nature (the influence of the supernatural) of the time reversal, I have yet to read a reasonable end-purpose or rationale for inserting the MC into another time-line.

Yes I over-think this shit. But I would like to read something, either on SOL or in published literature, that delves into the physics and rationale for a DO.

A reasonable rationale for a DO does NOT include
- correcting stuff you screwed up
- another chance because you were screwed over
- a reward because of your 'valiant' death

Dominions Son ๐Ÿšซ
Updated:

@fohjoffs

A reasonable rationale for a DO does NOT include
- correcting stuff you screwed up
- another chance because you were screwed over
- a reward because of your 'valiant' death

And what would you consider a reasonable rationale? Personally I can't think of any reason why someone might actually want a DO that doesn't fit into what you have excluded.

Unless of course you are defining DO so broadly that it encompasses basic forward looking reincarnation.

jimq2 ๐Ÿšซ

@fohjoffs

Yes I over-think this shit. But I would like to read something, either on SOL or in published literature, that delves into the physics and rationale for a DO.

Yes, you over think it. There is no known physics that could explain anyone moving through time. Whether to be put back in their own or another younger body, or to be physically moved without changing their body to another time or to have their body rebuilt to an ideal.

tendertouch ๐Ÿšซ

@fohjoffs

Yes I over-think this shit. But I would like to read something, either on SOL or in published literature, that delves into the physics and rationale for a DO.

As far as the physics goes, I've never seen anything that provided a physical possibility of time travel. If you have something in your pocket that does, well, please share and someone can probably make a story of it.

Personally, that's the reason I used magic for my do over story โ€” it doesn't need to conform to known physics. Nor do I try to delve into it beyond that, because, again, there's nothing to hook onto in my knowledge of physics.

A reasonable rationale for a DO does NOT include
- correcting stuff you screwed up
- another chance because you were screwed over
- a reward because of your 'valiant' death

Quite the opinion you have there. There's nothing to back it up except that it's your opinion, so having others tailor their stories to whatever you think is a reasonable rationale seems unlikely.

If you have a rationale your think is worthy, and physics to back it up, feel free to write your own story and add it to the collection.

Paladin_HGWT ๐Ÿšซ

@fohjoffs

Art.

In the 16xx series of "Alternative History" started by Eric Flint, and now multiple authors. The instigation of the alternate time-line is effectively identical to most "Do Over" stories I have read.

The prolog of the story "explains" that an alien species, far more scientifically advanced than we are in the then late 20th century. Pursuing what they perceived as "Art" they unleashed energies that resulted in much of a county in 1990's West Virginia being exchanged with an equal mass of the 1630's Thuringer Wald.

This exchange of mass was merely a byproduct of the aliens ๐Ÿ‘ฝ manipulation of energy in what they perceived as art. That thousands of sentient humans were effected meant as little to them as what happens to ants when we build a building or highway ๐Ÿ›ฃ ๐Ÿ˜‰

The physics, in this series, are "beyond our comprehension.

That seems to me to be the best explanation for such a story occurring.

Replies:   Radagast
Radagast ๐Ÿšซ

@Paladin_HGWT

The Assitis weren't as bad as the Vogons.

Grey Wolf ๐Ÿšซ

@fohjoffs

As the author of a do-over, I do think about this stuff, and I have opinions. They differ considerably, but some might be interesting, so ...

In my case, there is no 'pure time-travel.' The MC 'moves' from a future date to an earlier date, but there is an accompanying change of universe. The universe the story is set in is, definitively (and clearly, very early on) not the universe of his first life.

Does that many the physics possible? Maybe, or maybe not. It doesn't violate causality, because nothing he does can affect his own future. His original universe is off doing its own thing and never the twain shall meet.

Beyond that, my characters are certainly interested in the question of why and how this happened, but they have no more idea of how to answer that than anyone else does, nor does the story rely on there being a non-supernatural explanation.

On this point:

A reasonable rationale for a DO does NOT include
- correcting stuff you screwed up
- another chance because you were screwed over
- a reward because of your 'valiant' death

Why not? Who and/or what defines 'reasonable'? Obviously, if the 'why' is some 'blind' piece of physics that allows for both time travel and de-aging, or for the transference of a 'soul' and 'memories' from the future to the past, that just 'happens,' sans rationale. But any supernatural do-over might indeed have an agent that intervenes for any of those reasons.

Consider a hypothesis. This is absolutely not canon for my story (not even close), just a thought experiment.

Imagine everyone gets a do-over. Every single person. Given an infinite number of universes and a non-infinite number of sentient beings, this is theoretically possible. By whatever rules are established, everyone gets to 'reset' to some point (chosen by whatever means) and try again.

Now, if we presume an intelligent agent, consider modifying it so that it's just every single person who, by some set of criteria we are not aware of, lived a 'significantly sub-optimal life'. Someone who, on balance, loved their life, or who loved everything up until, say, 60, but made a horrible choice then, would hate starting over at a young age and desperately having to try to not squash butterflies left and right just to get to a 'better' life. So, in that sense, giving someone who didn't want one a do-over might be torture, not reward. And our intelligent agent doesn't want to torture people.

Or, consider another do-over hypothesis. Maybe we really are, all of us, living in a simulation. Those running the simulation save the state of one or more characters in the simulation, boot up another simulation (perhaps with slight tweaks), and plop the saved-saved characters down in the new simulation at an earlier age. Entertainment ensues! Years of fun for those running the simulation!

Or maybe we aren't, but the do-over world is a simulation, created by super-intelligent beings who can 'sample' the state of the world in e.g. 1980 and kick off a simulation, but use the state of one or more persons from a later time in their new simulation.

You can go on and on with this. Given sufficiently advanced technology, anything can look like magic, including do-overs. Maybe it's 'Riverworld'-ish. Superadvanced beings build Earth 2.0 circa 1980 and inject the captured state of various people from later for their own motives. What, you say? They can't do that, because the stars and constellations will all be different in some other time? These are super-advanced beings. Their Earth 2.0 accounts for that, and - in the world they've built - the entire history of the Earth is carefully edited so the constellations, location of the Earth within the universe, etc are all consistent.

In those last few examples, the 'reasonable rationale' is 'entertainment value', and is entirely external to those experiencing the do-over. They have the technology to do anything they want with little effort, so firing up a new model and watching it go is a fun diversion.

In my case, at least, I see actually explaining any of this within the story as undermining the narrative. We don't know why this is happening. The characters don't know why this is happening. They are just reacting to a situation in the best way they are capable of at the moment.

While looking at a similar question, I ran across a quote from the original author of 'Groundhog Day'. Paraphrased, he said he struggled for a while with 'Why?' and 'How?' In the end, he dropped those, and he felt it was the right choice, making the story much more relatable to the audience. None of us really know 'why' or 'how' we are here. We have theories that seem likely, but - as a physics professor of mine said decades ago (and as is still true), there are points within the physics-based model of the universe at which the best answer we have now is 'And then a miracle occurred'. You can call this the Anthropic Principle, but that's shorthand for 'We don't know why the heck a number of fundamental constants just happen to have values that support intelligent life. They just do.'

One more note: it's not on SoL anymore, but the story 'Magestic' (spelling intentional) postulates a series of nearly identical universes running in parallel to each other, but offset in time. Someone going from Universe A in 2020 to Universe B in 1980 isn't traveling in time, because those are simply the times at which the universes currently exist. Magestic postlates bodily transfer (and, thus, the person transferred must kill 'themself' in order to take on their identity), but one could do the same thing with information transfer. If so, one can further postulate a series of non-identical (but highly similar) universes with offset clocks allowing any arbitrary number of people to get 'do-overs' by moving 'sideways', not 'backwards'. Implicitly, of course, overwriting the 'soul' and memories of the person who was there before the 'do-over' kills them, but the person experiencing the do-over has no agency in that, and any external agent might choose a time when the 'victim' was essentially already dead, repair the damage, then perform the transfer.

Like I said, I think about this :) And nearly all of that discussion itself would fit in the story, and might turn up there, because the characters certainly care about why this happened and what it all means and if there's a motive behind it all and so forth.

But any answers will likely take a long time to appear (if ever), because they have to actually add concretely to the narrative, and there's something of a history of do-overs that go off the rails at the point someone inserts 'meaning' into the story. Not all of them, but it's happened a fair number of times. The physics-based one to which you refer is an exception, but that's 'baked in' at the start, and the MC is in fact the intelligent agent who caused the whole thing in the first place.

irvmull ๐Ÿšซ
Updated:

@fohjoffs

DoOver = wish fulfillment fiction.
Note the word "fiction".

As Grey Wolf writes, providing entertainment for the reader is rationale enough.

Vincent Berg ๐Ÿšซ

@fohjoffs

Sigh! Yes, this is no 'rational' explanation for time travel, however, I've written a few (most never published posted) which use various explanations for it (since I've always been a 'hard Sci-Fi' author (Sci-Fi based on actual 'hard' scientific premises).

This is hardly a common or even an appreciated genre, yet it's my main focus, and even my fantasy stories tend to be 'hard'-fantasy too (where the alternate physics in a different dimension) dictates what is and isn't possible, and what the complication of using certain forces are).

Given the 'alternate dimensions' premise, the first (not my own) would be that the alternate dimension (such as most Do-Overs involve) involve a similar dimension ('multiple-universe' theory), however it's one that is spontaneously created by some undefined source (a particularly weak premise, I'll grant you, but a common one nevertheless). Thus, those who were transported to that other dimension, recall life before on their original dimension.

The one I use most often is a variant of this, and fairly common in sci-stories, is that there are alternate universes, which can only be accessed by crossing over into an entirely different dimension. A common usage of this is that, for FTL (Faster-Than-Light travel), a ship has to cross from one dimension, where the space between locations is less than in their original dimension) so they can converse it in a fraction of the time. So they'd pop-in to one dimension with few physical obstacles, travel for a set distance, and then 'pop-back' into their own.

Another common sci-fi usage is that, if you sometimes there ARE other things (sometimes many more occupied, habitable worlds) while another is that, one danger of just popping in and out of different worlds, is that sometimes things go horribly wrong, and you either encounter strange hostile entities, or you simply can NEVER return to your own dimension (i.e. you're officially lost in an unknown dimension, having to guess at how to possibly return).

Again, we've discussed that concept before too, yet this isn't another Do-Over premise, it's a "Holy Shit, We're UTTERLY FUCKED!" scenario (which we have discussed). Thus it's not so much a "Lost In Space" ("Danger, Will Robinson") premise, but an alternate dimension with completely different physical properties (i.e. standard astronautical physics don't apply).

Thus, these open a whole plethora of different fictional perspectives, not just for Do-Overs, but for virtually any dramatic alternate story you want tot tell.

awnlee jawking ๐Ÿšซ

@fohjoffs

A reasonable rationale for a DO does NOT include
- correcting stuff you screwed up
- another chance because you were screwed over
- a reward because of your 'valiant' death

All those require the agency of an invisible flying spaghetti monster.

If that happened to me, I'd do my damnest to contact said monster to ask what they want of me.

AJ

helmut_meukel ๐Ÿšซ
Updated:

@fohjoffs

pure time-travel stories all fail to address entropy, positional issues (space-time simultaneity)

You mean back when, Earth, Sun and our whole Galaxy weren't in the same spatial location they are now? Easily solved, just propose time and space are not two different entities but one time-space entity where changing one aspect (space) will only be possible by changing the other (time) too. While we Humans can't change the time aspect โ€“ we just live through it โ€“ does not imply it can't be changed.
However any change of the time aspect of space-time causes the appropriate change of the the space aspect. So you end up back in your own bed in your 14yo body and not somewhere in outer space.
I admit this has more holes than Swiss cheese, but hey it's fiction. If you insist on rational details, you are like those scientists who insisted on the existence of Aether.

Aether (classical element), the material believed to fill the universe above the terrestrial sphere

HM.

LupusDei ๐Ÿšซ

@fohjoffs

Being born in USSR I assume all (human) communication output is eiter deliberate lies or ignorant misinformation by default.

Thus, I do NOT regard do-over scenario to be time travel in any (hard) meaning. Nothing physical is ever moved, just a character's memory is violently updated with information about a probable future scenario, projections

People get hung on the concept of previous live(s) in "another timeline" but that is really a misdirection that is established by starting the story by the death of the "source" character whose memories are then transplanted into the "target" character (a version of younger self, or another being entirely) therefore establishing that reference point as the ground truth. However, it is manipulative misinformation. The "source" character doesn't need to exist for the story to be valid.

The story is entirely confined with the "target" character who merely receives (probable) future information form a source they are manipulated to trust (by convincing them that they received information from a own life in different timeline). Actually, it is impossible to verify that is the case, and likely isn't true.

The key event is reception of information by the "target" character (the "reborn" protagonist of the actual do-over story NOT TO BE CONFUSED BY the older virtual preface protagonist of the "previous" life).

So what's actually going on in a do-over?

Someone wakes up deeply convinced they have just "saw" their entire life from now on (usually a shitty version of it). They are so rattled up with extremely vivid and impossibly detailed vision they may have difficulty to recall current short-term memories. They then use bits and pieces from this vision to simultaneously confirm said vision's (limited) clairvoyance in those exact details and invalidate further parts of the vision due to "changes".

There is no need for time travel to bestow someone with a clairvoyant vision. It could be presented in many different forms. It equally validly could be direct speech of a deity, for one example. It just so happens, that false memories of a "future self" are exceptionally convincing way to dress clairvoyance, and thus we have a do-over genre.

***

ALTERNATIVELY, if you insist on "reality" of the source material, simulation hypothesis is extremely handy explanation.

Don't you do a do-over every time you reload an earlier save of a game? No time travel required from your reference frame (of a deity). The action from a reference frame of an NPC may appear as if the player character has "future" knowledge. Although what's resembling a do-over most accurately is a manipulated save game file.

A simulation snapshot is updated with data from a simulation that had been allowed to advance for more (internal) time.

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